With the newly resurrected Frosty flapping
discreetly above our heads, we hit the streets of East Port. Amid the hustle and bustle we saw none of the
lewd behavior we had encountered that first day. Although the blue glow was not as pronounced
here, as it had been in the quarry town, it’s effects still seemed to hold
sway. I noticed another bard playing the xylophone in the bar at the inn (The Cup
and Copper), but with no passion whatsoever.
We enjoyed a leisurely lunch with Reginald, the caravan master that had
lasted all afternoon. He wanted us to
stop by his agency before we left town:
He thought he could give us a lead on Redsith’s location.
We noticed a crowd had gathered in the middle
of the street and decided to investigate it.
As we pushed to the front, we heard a voice that seemed to be berating
the crowd and then we saw that it belonged to an older gentleman in tattered
clothes. He was speaking ill toward the
Church of the Morrow (Yes, the one that Tomas had been connected with). The crowd regarded him with disdain, and
several people were wagging their fingers at him.
I felt sorry for the man (whose name we later
learned was Oscar of the family, Grump) and cast a spell that made him more
poised and his speech, eloquent. The crowd
was not impressed and soon disbursed.
Although we had just eaten it was getting
close to suppertime, so we invited Oscar to have a meal with us at the
inn. I soon realized that my companions’
(Kahalla in particular) only interest in Oscar was how much information they
could wring from him. My spell, even if
it had done wonders for his tongue, had not abated his aroma. So, as soon as he had given up the location
of the Church of the Morrow, Kahalla sent him on his way, with the mistaken
belief that we would find him again and take him with us when we searched for
it. Several hours later, when we did set
off for the Church I chanced to look back and saw Oscar patiently waiting for
us behind the trashcans at the inn. I
could only shake my head.
********************************************
Two sleepy guards greeted us at the entrance
to the Church of the Morrow, so it was an easy matter for Arty to charm one of
them while I used some bard tricks I had up my sleeve to charm the other.
From what Oscar had told us, we believed that
people who had spoken out against the Morrow were being kidnapped and ‘dealt
with’, in the rooms below the Church.
Once inside, we told the guards to go and take up their positions at the
door, then Kahalla remembered that they might help us gain access to the lower
levels so we called them back. The now
eager-to-please guard, stood at the organ, trying to remember the note that
would open the secret door to the cellar.
He became frustrated and slammed his fist down on the keyboard. As you might expect, the cacophony had the
desired effect of opening the door but it had also awakened every monk in the
building (or so it seemed).
At the end of the ensuing battle many monks
lay at our feet. The poor bewildered
guards, who had just seen their friends massacred, gave us the room. We took the dagger amulets that the monks
wore around their necks (we had learned from the guards that these were used by
the monks to sacrifice themselves, if another suitable sacrifice could not be
found) then proceeded to search the cellar.
We found several rooms that appeared to be sleeping quarters and in each
one was a statue that didn’t seem to want to be a statue. We surmised that
these were actually people who had been turned into stone. At the moment there was nothing we could do
for them.
At the end of the hall we found a room that
had a special lock. My last clear
thought for a long while was of Valla trying to pick this lock. A fury bubbled up inside me directed at
Kahalla for her treatment of Oscar. Why
did she always have to look down her nose at everyone? But with this came a deeper hatred…Of myself and my guilt that I harbored about not
being able to save my sister all those years ago (I know I’m going to have to
tell you the whole story of my sister at some point, Gerard, but I just don’t
have the time or the heart right now).
Kahalla and Valla were shouting at each other
and Valla was pulling Kahalla’s hair.
All of this was just too much for me to deal with so I collapsed in a
ball in the corner of the hall.
Finally I think I shouted something and all
the emotion drained away and I was calm.
Arty (who was the only one not effected by the spelltrap) had been
trying to charm me the whole time but my hatred of myself must have been too
strong for him to overcome.
Valla suddenly remembered that one of the
statues had a key in his hand, so she ran to retrieve it, thinking it would
unlock the door. We heard a noise coming
from the stairwell at the other end of the hall and when we went to
investigate, we found a hooded figure standing at the bottom of the stairs with
her back to us. Kahalla whispered to me
that it could be Lady Gahgah (This is the first time I had realized that the
sorceress might have had bad dealings with the carny hag as well)
At the thought of having my tormentor cornered
I quickly grabbed for my sword and was about to launch myself down the stairs
when Kahalla put her hand on my shoulder and motioned for me to look at some
thing. There were more of the statues
lining the wall behind us. It started to sink in; just who we were dealing
with. Kahalla quickly came up behind the figure and pulled down her cowl. The figure turned and met the sorceress’s
gaze. This was a Sister of Medusa!
Kahalla was turned to stome.
The next thing I knew, Arty had jumped on top
of the Sister and cut her head off in what seemed to be one liquid motion.
With the Sister dead, not only Kahalla but all
the statues around the walls came back to life and we realized that they had
already been chained to the wall when the Sister turned them. We started to free them but they protested,
saying they were there as willing sacrifices.
And then we heard a commotion from the hall
above us and soon found Valla wrestling with tall man in a long flowing robe
with the sigil of the Morrow on it. I
realized that this was one of the statues come back to life and I also noticed
he was missing a finger. So Valla had
resorted to extreme measures to recover the key.
He told us his name (while still struggling
with Valla) was Master Simon and it was imperative that he use the key to
unlock the door at the end of the passage.
And that he would need Arty’s help once we were inside. More of Simon’s followers poured into the
hallway, subdued Valla, and took the key from her and unlocked the door.
Inside the room another of Simon’s followers
was standing in one of the Morrow Bowls with a Dagger Amulet to Oscar’s
throat. Simon said he needed Arty to
charm Oscar so he would willingly submit to being sacrificed. Arty refused and in a matter of seconds had
sent Simon to meet the Morrow.
Even with Simon dead, his followers continued
to fight. But it was Frosty who ended
the battle when she was able to kill the follower standing in the bowl with
Oscar. The ground shook and the bowl
split in two. The blue glow faded.
Now we knew the secret to destroying the
bowls: An unwilling sacrifice must be
killed inside the bowl. Kahalla wanted
to go right then to the Monastery of the Morrow and destroy the Master Bowl
there. But we had a few loose ends to
tie up or untie as the case may be. We
found that the sacrifices on the wall were not so willing with the blue glow
gone. Arty picked up the Medusa head and
took it with him.
Back in town we have found the people much
changed. Their passion has returned but
not the erratic behavior. Kahalla still
wants to go straight to the Monastery of the Morrow, but I have reminded her
that Reginald wants to see us before we leave town. Hopefully with the caravan master’s help we
will be one step closer to completing our mission and afterwards maybe I can
complete my own personal mission.